Updated CustomItems & CustomRoles give commands to use default RAUtils.ProcessPlayerIdOrNamesList#179
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VALERA771 merged 9 commits intoExMod-Team:devfrom Nov 25, 2024
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louis1706
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Nov 14, 2024
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Also build your branch with Release not Debug because you wouldn't seen all the error to fix issue of compiling |
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Alright. I'll do that as soon as I can. |
VALERA771
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Nov 15, 2024
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Some foreach loops can be simplified with LINQ extensions and PR must target dev branch
louis1706
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Nov 15, 2024
louis1706
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Nov 16, 2024
louis1706
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Nov 18, 2024
obvEve
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Nov 18, 2024
This reverts commit 410fb61.
louis1706
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Nov 22, 2024
VALERA771
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Nov 22, 2024
| using Exiled.Permissions.Extensions; | ||
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| using RemoteAdmin; | ||
| using UnityStandardAssets.Effects; |
obvEve
approved these changes
Nov 22, 2024
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Description
Describe the changes
What is the current behavior? (You can also link to an open issue here)
Commands currently evaluate only
*,all, orPlayer.IdWhat is the new behavior? (if this is a feature change)
Commands now evaluate players based on
RAUtils.ProcessPlayerIdOrNamesList(eg@player.17.15) as well as*,all, orPlayer.Id.Does this PR introduce a breaking change? (What changes might users need to make in their application due to this PR?)
No breaking changes
Other information:
Types of changes
Submission checklist
Patches (if there are any changes related to Harmony patches)
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